The Very Best Of Treasure Co.

Various

SYNOPSIS

Treasure Co. Ltd. is a Japanese video game developer founded by former employees of Konami on June 191992. Though their staff is and always has been small in number when compared to better-known game developers, they remain to be a popular development team among seasoned gamers because of their reputation for unique and psychedelic 2d games. Just like Capcom or Konami, Treasure has also gained a reputation for their soundtrack work, namely NON aka Norio Hanzawa’s compositions. There is a thematic musical thread that is present in all of Treasure’s scores that evokes a familiarity no matter if its a Sega genesis or Ps2 soundtrack. Even in Konami games where only a few future Treasure employees were present, the energy to push the enevelope can still be heard especially in Contra 3 or Castlevania IV.
It is said that the ‘treasure faction’ from Konami decided to leave the company because they wished to create games without being restricted to developing cookie-cutter sequels and clones of existing types of games. Though Treasure has developed games in a variety of familiar genres, they are most-often praised for their innovation in high action games such as Gunstar HeroesAlien SoldierRadiant SilvergunSin and Punishment, and Ikaruga.
While 3d games were becoming homgenous and changing the course of console gaming forever, Treasure remained making beautiful lush 2d sprite based games full of color and exuberance. The games they produced are works of art in and of themselves (Contrary to what Roger Ebert would want you to believe about the potential for games to attain this status).
If you are wondering why Treasure is important enough to validate bootlegging their work for you to enjoy, our answer is simple, they have been a huge influence on our internal creative universe here at RLR, not only musically but as a whole. Many video game soundtracks have influenced us over the years, but if we were to treat game companies like record labels, Treasure is above and beyond the most interesting musical imprint. The material included here is no longer in print and to our knowledge is no longer being sold.
Some sounds that are common today in electronic music can be heard in proto form here, ‘Hustle Maruyama pt 1’ from Dynamite Headdy has a breakdown that reminds one of Tom Jenkinson’s ‘Hard Normal Daddy’ programmed drum and jazz fills. ‘Museum of Agony’ from Stretch Panic sounds like it could be from Autechre’s ‘Quaristice’ but came out 6 years earlier. Some of the tracks do sound unmistakabley video game like, and would be appreciated with open arms by most chiptune fans. However this is not merely game music, each song stands on its own as an extremely well put together composition. ‘The Stone Like’ sounds like a rompler rendition of Arvo Part, in the wrong hands this use of the same choral patch could come off horribly, but the results here are stunning. ‘Battleship Stage’ from Gradius is probably the best example we’ve heard of fusing together high tempo orchestral music with sequenced electronics next to Orbital’s Event Horizon score.
Record Label Records presents a sampling with many original rips by us of the very best Treasure Co original soundtrack music by Norio Hanzawa, Hitoshi Sakimoto, Miki Yanagisawa, Nazo Suzuki, Aki Hata and other composers.
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Tracks

1. Side Limits (Alien Soldier - Genesis)

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2. Intermezzo Stage (Gradius V - Ps2)

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3. Stage 3 (Contra III - SNES)

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4. 7 (Mischief Makers - N64)

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5. Night of Dial q2 (Dynamite Heady - Genesis)

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6. Cell Stage (Gradius V - Ps2)

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7. Boss (Rocket Knight Adventures - Genesis)

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8. Antarctica (Astro Boy - GBA)

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9. Methods (Guardian Heroes - Sega Saturn)

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10. Battleship Stage (Gradius V - Ps2)

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11. Fight the Light (Lightcrusader - Genesis)

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12. Hustle Maruyama pt 1 (Dynamite Heady - Genesis)

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13. Status (Light Crusader - Genesis)

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14. Museum of Agony (Stretch Panic - Ps2)

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15. Paused (Wario World - Gamecube)

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16. Stage 2 (Gunstar Heroes - Genesis)

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17. Boss (Mischief Makers - N64)

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18. Slap Up (Alien Soldier - Genesis)

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19. Return (Radiant Silvergun - Sega Saturn)

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20. Stage 1 (Gunstar Heroes - Genesis)

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21. Boss (Gunstar Heroes - Genesis)

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